A Collision Probability Estimation Algorithm Used in the Space Debris Evolutionary Model. (arXiv:1903.12335v1 [physics.space-ph])
<a href="http://arxiv.org/find/physics/1/au:+Wang_X/0/1/0/all/0/1">Xiao-Wei Wang</a>, <a href="http://arxiv.org/find/physics/1/au:+Liu_J/0/1/0/all/0/1">Jing Liu</a>, <a href="http://arxiv.org/find/physics/1/au:+Cui_S/0/1/0/all/0/1">Shuang-Xing Cui</a>

An in-depth analysis is performed on the problem that one parameter of the
Cube model can affects the final simulation results of space debris long-term
evolution model, which weakens the representativeness of the space debris
evolution model. We made some improvements and proposed an Improved-Cube
(I-Cube) model. By multiple Monte Carlo simulations, it is indicated that the
I-Cube model offered a more accurate and more reasonable option for collision
probability estimation in the space debris evolution process. The simulation
results of space debris long-term evolution model are no longer sensitive to
the collision probability estimation model parameters, thus improved the
reliability of space debris long-term evolution model.

An in-depth analysis is performed on the problem that one parameter of the
Cube model can affects the final simulation results of space debris long-term
evolution model, which weakens the representativeness of the space debris
evolution model. We made some improvements and proposed an Improved-Cube
(I-Cube) model. By multiple Monte Carlo simulations, it is indicated that the
I-Cube model offered a more accurate and more reasonable option for collision
probability estimation in the space debris evolution process. The simulation
results of space debris long-term evolution model are no longer sensitive to
the collision probability estimation model parameters, thus improved the
reliability of space debris long-term evolution model.

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